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Lab 3 Tips

Lab 3 is a fairly straight forward lab this week.
It uses a TA designed macro that in theory should attach to your
lock system and allow you to use the XILINX board as an actual interactive
lock.
KEY: Understand how the macros given to you interfaces
with the boards (i.e. pins, LCD, buttons).
Click here
for a TXT version of the notes.
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- These are input and output signal interfaces
which allows your internal logic system to interface with the chip
and any outside devices.
- Study the given macros to you and understand
how for example the RESET signal is fed into your system and how
the STATE signals are fed out of your system and onto the board.
- Each OPAD and IPAD is tied to a certain pin
and that pin is denotated, i.e. LOC=P45
- Click
here for an example of OPADs and IPADs.
- When implementating your design so it can be
downloaded to the board, observe the compiling window to montiore
number of CLBs, errors, warnings, etc.
- When reimplementing your design due to improvement
or a bug, sometimes removing all the original implementation data
will remove any errors in recompiling.
- From the Project Manager window, go to: Project
--> Clear Implementation Data
- Click
here for an example of removing Implementation Data.
- Do not force the X-Checker cable onto the interface
pins. They plug in a certain way, don't use brute force.
- Make sure you ground yourself anytime you have
to touch the board. There should be a ground pad at your station,
and if not, touching the screws of the computer will ground you
as well.
- Make sure all wire-wraps are in place and that
the spare button is wired correctly. The spare button will be your
ENTER button in this lab.
- Click
here for a diagram of the XILINX Board.
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